Cookie_Motion
Effects · Tween · Export Home
Cookie_Motion — add a shape or some text, then stack a ready-made Entrance, an Emphasis loop and an Exit (fade, slide, pop, spin…) on one object, tune duration, delay & intensity, and press play. Then export a GIF, sprite sheet or WebM. Switch to 3D voxel for a Cookie_Poly model. Want full control? Flip Advanced for a manual keyframe timeline. Runs offline, nothing uploaded.
Guide — how it works
1 · Add an object. Use the Add buttons for a rectangle, ellipse, text, line or image. Give it a look on the right (colour, text, size) and drag it on the canvas to place it. Use ↑ ↓ in the list to change stacking order.

2 · Add effects. On the right you get three slots you can combine on a single object: an Entrance (Fade in, Slide in, Rise, Zoom in, Flip in, Pop, Drop, Spin in), an Emphasis loop that fills the middle (Pulse, Blink, Float, Spin, Shake, Wobble) and an Exit (Fade out, Zoom out, Fly out). Each slot has Duration, Delay and Intensity (Slide in / Fly out also have a Direction) — so an object can pop in, pulse, then fly away. Under Object: Duplicate a shape, Copy FX to all to give every object the same motion, or Stagger delays to cascade a sequence. New here? Load an Example and take it apart.

3 · Play & export. Press play, set the clip Duration, FPS and loop in the bar just under this guide. Then export: GIF is universal (flattened onto the background colour), a Sprite sheet tiles every frame into one PNG, Frames (ZIP) packs each frame separately, animated PNG keeps true transparency and full colour (great for overlays), animated SVG is infinitely scalable with the motion baked in, and WebM is offered where the browser supports it.

4 · 3D voxel. Switch to 3D voxel. No model handy? Load a built-in Example (cube, heart, tree, gem, pyramid, arrow, house, crystal) to explore instantly. Or import a model built in Cookie_Poly (its .json save). Give it motion with a one-click preset (turntable, bounce, scale-in, float, tumble, orbit, pulse, swing, sway, hop, jitter), then export an animated glTF for a game engine, or a turntable GIF. Camera: drag to orbit, right/middle/Shift-drag to pan, scroll to zoom; Fit reframes and Reset view recentres. Pick a Viewport shape (square, portrait, tall…) so tall models like buildings fill the frame.

5 · Advanced (optional). Flip the Advanced switch in the top bar to reveal the full keyframe timeline: pin a property's value at a moment with its ◆ key, and the value tweens between keys with the easing you choose. This is where fine, custom motion lives — picking an effect again will overwrite an object's manual keys.

Your work autosaves in this browser. Nothing is uploaded — every export is generated locally.
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FPS
Durations
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Add an object (2D) or import a model (3D), then keyframe a property to see its track here.
Canvas BG
Objects 0

    Object & effect

    Add a shape or some text, then pick an effect.

    Examples

    Load a ready-made animation to watch and take apart. Replaces the current canvas.

    Export

    Project

    Cookie_Motion — part of CookieSpace, a family of free, single-file creative tools. Runs entirely in your browser; nothing is uploaded.
    Encoding…